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Showing posts with the label augmented reality

Apples Vision Pro Headset strategy is all about its Arm-chips.

  Apple has given us a vision of what their VR and AR future might entail. But as have others pointed out numerous times, the whole point of the showcase at the WWDC 23 was to let people experiment, I’ve heard others say that it’s like the launch of the Apple Watch when Apple didn’t really know what would become of it. This is similar and yet different.  Just like the Apple Watch (and the iPad before it), Apple sought to porting its whole ecosystem onto a watch – granted, the Apple Watch can’t live on its own and a better comparison would probably be the iPad. The iPad can live without any other Apple device and unlike the iPhone, never really had a clearly defined function other than to watch movies and browse the web. It was not until it gained the ability to be used with a pencil that artists and designers started to explore the potential.  I’m trying to point out that Apple took 5 years from the first iPad in 2010 to the iPad Pro with pencil in 2015 to find its “kille...

Is the Metaverse a future we want or a construct of commercial interest?

Quo Vadis, Metaverse? If you read popular Science Fiction, then you probably already have an idea of what the Metaverse is or at least how it is portrayed. Basically, we would be immersed in a virtual reality world with the idea of meeting, playing and working together in a fantastic setting while remaining physically separated. If you look at the difference in vision between Meta’s Mark Zuckerberg (who thinks we could all have meetings virtually or at least augmented) and Epic’s Tim Sweeny (Who believes the Metaverse should be a world for games and interaction), then you will see these visions are somewhat different. My ideal Metaverse is a global, immersive, digitally created computer environment that is accessible via the Internet, is open to everyone (and is governed by both commercial and non-commercial interests), may require devices that can translate between the virtual world and human senses, and allows for interoperability with other generated digital worlds.   But regar...

Make no mistake, we’re not going back to “normal”

Yes, there’s so much speculation as to what our medium- and long-term future might look like in a post-COVID19 world. If you read the newspapers and magazines ( here , here , and here ) you will have noticed that most reports talk about a delay of 18 months until we have a working vaccine. You can probably add another six months to that number until the production and distribution have scaled up; and then of course there are still question marks around herd-immunity and how long one stays immune after having built-up antibodies. In summary: we’ll be wearing masks for at least another two years. But you might also have read about accelerating the digital transformation of our lives and that we have significantly advanced topics that have lingered for 20 years, within the span of a month. For example, online grocery shopping and remote health care. Given that we now have a good two years to ease into a new reality, I have tried to think about what all this means for us as a specie...